Showing posts with label MMP. Show all posts
Showing posts with label MMP. Show all posts
9:33 AM
Way to go Multiman Publishing

Courtesy of Gary Christiansen, who just mentioned it in passing to MMP and they immediately saw the wisdome of it, Multiman Publishing, publisher of ASL Starter kit and things ASL related, released this statement today:
Gary Christiansen approached MMP and asked us a simple question -- would we like to donate a few games to support our troops overseas. We have done this in the past, on a very scattered basis, but never were sure how/if these donations were distributed evenly to the guys who might actually use them. So Gary did the footwork and found that the Marine Corps Family Support Community (MCFSC) is an organization which is wrestling with the topic of distribution of donated goods. They are working with Army support groups and the USO through the Veterans of Foreign Wars to make sure entertainment donations are distributed appropriately, in a timely fashion, to the guys overseas.
With the distribution situation worked out, what could MMP do to help? We didn't want to just give over a few cases of games. We certainly didn't want to use this as a situation to unload old "slow moving" stock. We wanted the troops overseas to get fun and relatively simple games to enjoy - and if we're lucky maybe create a few new wargamers in the process! So here is the plan. We're putting up this page and "selling" ASL Starter Kit #1, A Victory Lost, and Circus Minimus at half price. MMP'll pick up the rest of the cost. Interested wargamers will not be buying these games for themselves, but rather to donate to the MCFSC. After the end of the "sale", we'll collate the orders, pack and ship them to the MCFSC. Postage will not be charged for these three items, MMP'll pick up the UPS tab to ship them. We will absolutely post how many games are shipped out. So what do you think? Interested in supporting our troops overseas? We hope you are.
Again, we will not be shipping these games to you, but rather to the MCFSC!
We intend to run this from now until Friday, March 16th. Should this program take off (it could easily happen - you guys are great when it comes to helping out!), we may have to cut it short due to game supply.
You can order games, and help support our troops, BY CLICKING THIS LINK!
What a fantastic program!!
9:28 AM
SGMT
Already??
A long while back I got invited to work the historical wargaming selections committee for "The Gamer's Choice Awards" which morphed into "The International Gaming Awards". We actually take this duty fairly seriously. Well, it's decision time again, and we had to submit our top ten list of the games that were published in 2005. This will be winnowed down to a top 3.
My preliminaries (note that this is not in any order):
Conquest of the Empire (Eagle)
It's a reprint, yes. However, the addition of the Martin Wallace rules makes a simple plastic piece pusher into a very interesting strategic game with loads of eye candy.
Wellington (GMT)
Hands down my favorite wargame of 2005 (personally). Mark McGlaughlin's succesor to the Nappy Wars system surpasses the parent in a CDG system game that is just a pleasure to play.
Empire of the Sun (GMT)
Mark Herman (my old Booz Allen colleague!) is a wargame designer of note, who is constantly breaking new ground. Empire of the Sun is deserving of praise..
Men of Iron (GMT)
I usually like Berg's designs, and I really enjoyed playing this particular one. A bunch of smallish battles with a funky initiative system..
Bonaparte at Marengo (Simmons)
This game is in contention for top spot in my mind. On the face of it, it seems very simple block pushing game with the regular fog of war. The addition of the unique terrain rules really makes it a contest.
Down in Flames WWI (Verssen)
I am a big fan of the Down in Flames WW2 series from GMT and was very disappointed it never got published as a commercial product. However, Dan Verssen's new DTP company is cranking out professional looking products that require a little assembly.
Fire in the Sky (MMP)
MMP's translation of Tetsuya Nakamura's Pacific War game received a lot of raves in 2005, and with some justification.
Battleships at War (Minden)
Seems like this is pretty old for 2005, because I remember buying it a while ago. In any event, I'm a big fan of both Minden and their miniatures style ship system. Battleships at War basically is minis with paper, combining just about everything that's been published in the series so far.
Silent War (Compass)
Even though the game is hideously high priced (in my own opinion) I can't deny that Compass Games has finally put out a game that I have been jonesing for since the late 90s.
Gazala 1945 (avalanche)
This is my personal favorite of the "modern micros" that Avalanche has been publishing lately, most of all because it's not about the Eastern Front, but also because I love the graphics work done on this design. The map is wonderful.
2005 was a great year for wargame designs, which made my choices a lot harder than in years past.

It's IGA time again
Already??
A long while back I got invited to work the historical wargaming selections committee for "The Gamer's Choice Awards" which morphed into "The International Gaming Awards". We actually take this duty fairly seriously. Well, it's decision time again, and we had to submit our top ten list of the games that were published in 2005. This will be winnowed down to a top 3.
My preliminaries (note that this is not in any order):
Conquest of the Empire (Eagle)
It's a reprint, yes. However, the addition of the Martin Wallace rules makes a simple plastic piece pusher into a very interesting strategic game with loads of eye candy.
Wellington (GMT)
Hands down my favorite wargame of 2005 (personally). Mark McGlaughlin's succesor to the Nappy Wars system surpasses the parent in a CDG system game that is just a pleasure to play.
Empire of the Sun (GMT)
Mark Herman (my old Booz Allen colleague!) is a wargame designer of note, who is constantly breaking new ground. Empire of the Sun is deserving of praise..
Men of Iron (GMT)
I usually like Berg's designs, and I really enjoyed playing this particular one. A bunch of smallish battles with a funky initiative system..
Bonaparte at Marengo (Simmons)
This game is in contention for top spot in my mind. On the face of it, it seems very simple block pushing game with the regular fog of war. The addition of the unique terrain rules really makes it a contest.
Down in Flames WWI (Verssen)
I am a big fan of the Down in Flames WW2 series from GMT and was very disappointed it never got published as a commercial product. However, Dan Verssen's new DTP company is cranking out professional looking products that require a little assembly.
Fire in the Sky (MMP)
MMP's translation of Tetsuya Nakamura's Pacific War game received a lot of raves in 2005, and with some justification.
Battleships at War (Minden)
Seems like this is pretty old for 2005, because I remember buying it a while ago. In any event, I'm a big fan of both Minden and their miniatures style ship system. Battleships at War basically is minis with paper, combining just about everything that's been published in the series so far.
Silent War (Compass)
Even though the game is hideously high priced (in my own opinion) I can't deny that Compass Games has finally put out a game that I have been jonesing for since the late 90s.
Gazala 1945 (avalanche)
This is my personal favorite of the "modern micros" that Avalanche has been publishing lately, most of all because it's not about the Eastern Front, but also because I love the graphics work done on this design. The map is wonderful.
2005 was a great year for wargame designs, which made my choices a lot harder than in years past.