Not your Daddy's set-collecting game
Atlas Games has had its hits and misses with me. The company has some good (possibly great) concepts and has managed to have a couple of winners-- notably
GLOOM (a card game the Adaams Family would have liked) and
CTHULHU 500. Atlas is a company with a focus on humor that could be considered somewhat dark... as is evidenced by their games
LUNCH MONEY and even
ONCE UPON A TIME (a somewhat less than satisfactory storytelling game). The problem with "dark" humor is that the humor must be sustained throughout the game (and not just a sporadic "
hey, he made a funny!") or failing that, the mechanics of the game have to hold up by being something totally new and original. For example, the cards in ILLUMINATI do not contain jokes that would make Shecky Green worry at night, but there's something so funny about situations like the Boy Sprouts controlling Big Oil which in turn controls the Secret Masters of Fandom that the concept stays silly (and fresh).
So it was with some trepidation that I tried
LET'S KILL! by Atlas recently. The price was right and I was looking for a time-killer, so I figured what the heck.
I was pleasantly surprised. The subject is very nihilistic and it's fairly hypocritical that I would enjoy it so much, given my self-avowed leanings towards non-violence. There's such a cartoony exuberance about the game, I couldn't help it.
Where to start?
Let's Kill is not for kids. The game is a game about killing. It treads the same tragicomic ground that has been covered by another favorite of mine,
Suburban Slasher. You are cast in the role of a horror movie serial killer, collecting "scores" on victims. This doesn't seem like it's ground for comedy, but it's actually hugely funny. The crass, childish stick art underscores the basic inhumanity of the concept, yet is simultaneously very funny at the same time.
The game itself
is not going to give anyone anyone any wrinkles. At the root of it, this is a simple set collection and scoring game not unlike a dozen other vaguely rummy like games published by CheapAss and other poverty row publishers. The game is (in this case) sustained almost entirely by the card art and writing. The original designers (Sancho Games.. this is a reprint) were
quite clever in invoking some horrific horror themes whilst mitigating them with childish stick figure art and liberal doses of red ink representing.. well,
you know.
I enjoyed
Let's Kill. It made me laugh and is fairly clever and very funny in places. It has a very minimal utility for me as a game, as it is not something I can play with my kids-- so it's only going to be pulled out at conventions or at local game days for a while, until my children are at least age 13 or even older. The game is appropriately labeled as being for mature subjects, and I applaud Atlas for using caution. Like as not it will tumble Suburban Slasher from my
Top Ten List of Humorous Games in time, as it handles the subject matter in a far superior fashion.