HoNoToGroABeMo Day Thirty-One: It Is Done
6 years ago
12:27 AM
Mister Nizz
Jamie’s team comes out of the second turn and races down the front-stretch again with their team speed of 20, ending at II/16. Now that Jamie has cut himself free, he staggers toward the inside wall seeking the safety that is offered there. He is at I/c. MarkR takes it easy coming out of the first turn, only going the max safe speed of 8. He ends his turn at I/48. Chris is up next and heads into the second turn at 3 over the safe speed (11). He performs a corner strain and rolls 14 resulting in injury to the Left Horse; but with a roll of 2 there is no damage. He continues around the bend, only to be met with the fearsome sight of a driver staggering in his lane. The sickening thud and crunching of Jamie’s already broken body is overwhelming. The result is that Chris ends his turn in I/c and also loses 3MF from next turn. Bob’s team lumbers along at 14 to come out of the first turn and end at VIII/52. Ken is up next and he has his sights set on catching Rob to inflict some damage. He whips his team trying to get all the speed he can; but with a roll of 2, he realizes his only target now is Bob who just passed him. Ken moves 4/Out/1 and Rams Bob’s chariot; but with a roll of 11, neither car is damaged. Ken pulls ahead one space and rams Bob’s horses. Bob gets lucky as Ken only rolls a 3; but that is enough with the Scythed blades to inflict 1 pt of damage. Ken finishes his turn by moving forward 9 to end at VII/62. Walt’s team still thinks they have a chance and race through the turn at 18 managing to complete the turn and finish at IV/1. MarkG misses his second turn in a row, so his team simply finishes the turn with their speed of 10, just coming out of the first turn at V/41. Rob is the last to go this turn. With his base speed of 18, he decides to move in a lane and move forward 16. Upon entering the corner, he must perform a corner strain check on column 1. With a mdr of 13, he strains and pulls back into Lane VI, finishing in VI/g.