12:27 AM

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Oh, the humanity!

Mister Nizz

bullet rocket

Circus Maximus



Brutal... simply brutal...

I'm still getting turn results from the last Circus Maximus game I played in, even though my driver was dragged to death three turns ago. Circus Maximus is hardly what I would call a historically accurate game, but sometimes the untinentionaly gamey aspect of the results is just plain silly.

You might be amused by this.

Check it out, the two guys in the lead (and I'm second) are dead men!!

Viscious Circus Maximus Game

Jamie’s team comes out of the second turn and races down the front-stretch again with their team speed of 20, ending at II/16. Now that Jamie has cut himself free, he staggers toward the inside wall seeking the safety that is offered there. He is at I/c. MarkR takes it easy coming out of the first turn, only going the max safe speed of 8. He ends his turn at I/48. Chris is up next and heads into the second turn at 3 over the safe speed (11). He performs a corner strain and rolls 14 resulting in injury to the Left Horse; but with a roll of 2 there is no damage. He continues around the bend, only to be met with the fearsome sight of a driver staggering in his lane. The sickening thud and crunching of Jamie’s already broken body is overwhelming. The result is that Chris ends his turn in I/c and also loses 3MF from next turn. Bob’s team lumbers along at 14 to come out of the first turn and end at VIII/52. Ken is up next and he has his sights set on catching Rob to inflict some damage. He whips his team trying to get all the speed he can; but with a roll of 2, he realizes his only target now is Bob who just passed him. Ken moves 4/Out/1 and Rams Bob’s chariot; but with a roll of 11, neither car is damaged. Ken pulls ahead one space and rams Bob’s horses. Bob gets lucky as Ken only rolls a 3; but that is enough with the Scythed blades to inflict 1 pt of damage. Ken finishes his turn by moving forward 9 to end at VII/62. Walt’s team still thinks they have a chance and race through the turn at 18 managing to complete the turn and finish at IV/1. MarkG misses his second turn in a row, so his team simply finishes the turn with their speed of 10, just coming out of the first turn at V/41. Rob is the last to go this turn. With his base speed of 18, he decides to move in a lane and move forward 16. Upon entering the corner, he must perform a corner strain check on column 1. With a mdr of 13, he strains and pulls back into Lane VI, finishing in VI/g.


Not bad, considering I'm just a wet spot on the track! I can't wait to see who wins, and if they will still be alive at the end. At this rate, it's not a certainty.