We played this neat little semi-RPG, semi-skirmish, space battle game last week. BATTLE STATIONS, by Gorilla Games.
Battlestations is a character-based adventure game of simultaneous ship-to-ship and boarding combat in space. Players work together against the forces controlled by the referee. Battlestations can be played as one-off missions or as part of an ongoing campaign. You’ll track character’s positions on the spaceship layouts and the ships’ positions on the hex map. The action in Battlestations is literally character driven. If you want the ship to turn or speed up, a character has to take an action to make it so. If you want the ship’s guns to fire at an enemy ship, a character has to take an action to fire the guns.
Lots of fun. I played "Chef", sort of like Steven Seagal in space. We bumped into a ship derelict drifting in space, containing Cylons who are trying to board our ship to get off of the derelict where they had been stranded for 100 years.
I got my character killed in a fire fight, but I had a great time.
The system is elegant and fun, and best of all, generic. You can play with any kind of ship (we used Galoob toys) and any SF style ship infantry figures. I intend to pick this up and get 15mm SF figures, if I can find any.
More Pictures:A ship status card showing how energy is moved around to ship systems.
A (rather blurry) character sheet showing my character, "Chef"
The small corvette layout we played on, made of generic pieces.
Very cool stuff.